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Patch 1.0.10 explained

Patch 1.0.10: saved ground items and stability fixes

Dropped items can persist between sessions, while a broader maintenance patch targets lost equipment, roulette and multiplayer interruptions.

Archived Patch 1.0.10Source synced October 13, 2026 at 10:08 AM UTC
What changed for players

Our summary is based on the linked Dazed Games announcement. Read the original for the developer's complete wording.

Item handling

The game saves up to 64 ground items, giving priority to weapons, tools, quest objects and creatures. Dipping cooked weapons or tools into water cleans them.

Further improvements

  • Anglerfish becomes slightly weaker, and explosion speeds are limited to reduce objects flying out of reach.
  • Fixes address roulette persistence, respawning after the Tuna encounter and several pickup or loading problems.
  • Connections get more time to complete; game logs now include the version number for debugging.
  • The community Discord gains a dedicated place for fan art.

Source & freshness

Questions about this update

What is included in How to Fish Patch 1.0.10?+

Dropped items can persist between sessions, while a broader maintenance patch targets lost equipment, roulette and multiplayer interruptions.

Where does this update information come from?+

The source is a Dazed Games announcement on Steam. This page is an independent summary by How-to-Fish.org; the original developer post is linked below.

Is this the current game version?+

The latest versioned announcement in our Steam snapshot is Patch 1.1.3. This page keeps the date and scope of the earlier announcement.